I'm a professional concept artist and visual developer based in San Francisco. My expertise in art includes many forms, from traditional media and digital media, While my main focus is AAA game design.
MMO Character Artist / Creature / visual Development
• Professional with over 2 years of experience and internship for 4month in USA. creating characters and objects from concept to game integration in a production environment.
• Extensive background in digital and traditional arts in CG characters.
•Advanced knowledge of human and animal anatomy with mixing creature design.
• Strong understanding of form, gesture, scale proportion and the importance of silhouette in regards to conceptual design.
• Extensive background in digital and traditional arts.
• Guides and mentors other artists
• Regularly seeks out relevant techniques and technologies in the art.
Photoshop, Illustrator, Maya, Zbrush, Keyshot, Blender, Cinema4D, Redshift, Substance Painter.